Kirk Van Houten
Registered User
- May 7, 2019
- 1,258
- 1,452
I was intrigued about the numbers on the Disney networks and well they're intresting. A very young audience.
A kids broadcast wouldn't have worked since you'll run into issues with child labor laws.
I don't know why people fall for the selling point of these being for kids or that kids are exclusively watching?
Just like the NFL games on Nickelodeon, it's adults that are watching.
Just like everyone else, when I was a kid I didn't need to watch the X-Men play hockey for me to become a hockey fan or Teenage Mutant Ninja Turtles to pop-up on screen during a NFL game for me to become a football fan.
People watching the Big City Greens Classic tonight were adults. With a smaller subcategory of adults watching with their kids -- who probably liked it because it basically looked like a video game.
That is the point.I meant a broadcast that was talking to children, not a broadcast done by children.
I guess I misunderstood the point of it then. I didn't need cartoons to become a hockey fan either, but if I was already a hockey fan, I'm not watching cartoons play it when I can just tune in to the actual game.
I thought the point of it was Viewers of Big City Greens who don't care about hockey, see a Big City Greens special thing and tune in, and are exposed to hockey.
I think the bigger story is how this technology could translate to a Metaverse type environment. This could lead to a totally new way to engage with the sport, regardless of age.
In English Soccer, Manchester City has been working on this kind of thing...
Their vision is to use the player/ball tracking data to digitally recreate their stadium and the game in the Metaverse, so that anyone with a VR headset can "virtually attend" games from anywhere in the world, from any seat within the stadium they choose...
... provided they buy a virtual ticket. That could be a big increase in revenue, because you're limited to ONE SALE for each seat in the real stadium, but you can sell each seat as many times as you like in the metaverse.
It was not geared to Boomers or Xers or millenials, but the kids.
Fairly simple explanation of icing and offsides to help educate why the play stopped.
Bring back the robots